| Zero Draft
Abstract
The primary purpose of this study is to establish an academic
investigation into the virtual community by examining the
various types of online communities, as well as the attitudes
of artists and art educators towards these communities. How
are artists and art educators using virtual communities? How
do virtual communities assist and inhibit the process of art
making and art teaching? How does the virtual community impact
and alter relationships, space, rituals, identity, artistic
practice, ideas about public and private, fiction and fact?
In my research, I intend to examine how several virtual communities
are currently using web space, and how these virtual experiences
affect the work of art educators and art makers.
Virtual communities are popping up all over the World Wide
Web, offering friendly environments and information tailored
to their members. More and more people are turning to web
communities to get their personal, professional, and social
needs met.
There are a number of ways in which virtual communities are
defined on the web. I will touch on each of the following
five categories in my research:
1. Email Discussion Lists - (assychronous communication)
Discussion Lists are the most basic and easiest form of online
gathering places to participate in assuming that each group
member has access to email. Users do not have to "check
in" somewhere to take part in the conversation, they
simply read and reply to group emails.
2. Message Board - (assychronous communication) Message Boards
offer additional features over a mailing list that give you
more community building power including a sense of place,
the context of each message, images, and the community's evolving
history.
3. Text chat - (sychronous communication) Text Chat allows
the user to communicate in real time - anyone who is connected
to the system has the ability to correspond instantly with
any other participant.
4. Web Blogging -
The secondary purpose of my thesis proposes a virtual community
designed specifically for art educators. It's focus will be
on artteachers' interests and abilities relating to making
art. The community will exist to encourage educators to pursue
their own work by sharing their creative needs, concerns,
and inspirations with their peers. Through interviews, galleries,
an email discussion list, and excellent creative resources,
I'm hoping to admonish the statement - THOSE WHO CAN'T.TEACH.
I intend to use a combination of methodologies to conduct
my research. My case study, Cut + Paste, will foster a substantial
amount of information as to how art educators are using virtual
communities. In addition, I will use historical information,
addressing briefly the evolution of the virtual community.
A large aspect of my research will involve interviewing, emailing,
and viewing both art makers and art educators within the context
of a virtual community.
My intention for this thesis is to present a view of what
is currently happening within virtual communities to affect
the artist and art community. My study will evaluate how artists
and art educators are presently using virtual communities,
how they may use them in the future, and how virtual communities
are being used as communication tools to expand community.
It is hoped that the findings of this thesis will make a significant
contribution to the existing body of knowledge concerning
artists and virtual communities.
Chapter One
I. Preamble
If we take a look at the everyday uses we make of all our
electronic technology, it becomes more obvious why artists
have taken up these technologies as tools for art making.
A large portion of these everyday devices are involved in
communication tasks (telephone, radio, video, cable TV, satellite,
internet, CD and DVD recording, etc.), transferring various
forms of information from a remote location with increasing
speed and accuracy. These technologies are primarily dealing
with the virtual giving of some remote event or object. It
offers a perceptible presence in the immediate environment;
therefore, it is not so difficult to understand why new media
has intrigued a legion of artists both young and old.
The internet is contstantly evolving creating a world of
virtual realities and new experiences. New technologies are
being developed and integrated into our society at a rapid
pace.
A majority of online activities revolve around communication.
The internet offers numerous opportunities to meet people
and keep in touch with friends and family. World wide contact…
Cyberspace, originally a term from William Gisbon's science-fiction
novel Neuromancer, is the name some people use for the conceptual
space where words, human relationships, data, wealth, and
power are manifested by people using CMC technology"
(Rheingold, Introduction).
Define CMC technology
"The Net is an informal term for the loosely interconnected
computer networks that use CMC technology to link people around
the world into public discussions.” (Rheingold)
"The essential elements of what became the Net were
created by people who believed in, wanted, and therefore invented
ways of using computers to amplify human thinking and communication.
And many of them wanted to provide it to as many people as
possible, at the lowest possible cost" (Rheingold 59).
"As social beings, those who use the Net seek not only
information but also companionship, social support, and a
sense of belonging" (Smith and Kollock 173).
II. Defining Virtual Communities
How does one define the term virtual community?
vir·tu·al
adj.
1. Existing or resulting in essence or effect though not in
actual fact, form, or name: the virtual extinction of the
buffalo.
2. Existing in the mind, especially as a product of the imagination.
Used in literary criticism of a text.
3. Computer Science. Created, simulated, or carried on by
means of a computer or computer network: virtual conversations
in a chatroom.
com·mu·ni·ty
n. pl. com·mu·ni·ties
1. a. A group of people living in the same locality and under
the same government.
b. The district or locality in which such a group lives.
2. a. A group of people having common interests: the scientific
community; the international business community.
b. A group viewed as forming a distinct segment of society:
the gay community; the community of color.
3. a. Similarity or identity: a community of interests.
b. Sharing, participation, and fellowship.
4. Society as a whole; the public.
5. Ecology.
a. A group of plants and animals living and interacting with
one another in a specific region under relatively similar
environmental conditions.
b. The region occupied by a group of interacting organisms.
virtual community - a community of people sharing common
interests, ideas, and feelings over the internet or other
collaborative networks. - whatis.com
Rheingold’s defintion - Virtual communities are social
aggregations that emerge from the Net when enough people carry
on those public discussions long enough, with sufficient human
feeling to form webs of personal relationships in cyberspace.
Rheingold’s definition has been challenged by Weinrich
Jones definiton of virtual community…
III. Factors influencing Virtual Communities
The Virtual Community - Howard Rheingold
"...(Whole Earth 'Lectronic Link) - a computer conferencing
system that enables people around the world to carry on public
conversations and exchange private electronic mail (email)"
(Introduction).
"Computers and the switched telecommunication networks
that also carry our telephone calls constitute the technical
foundation of computer-mediated communications (CMC)"
(Introduction).
"...it wasn't the mainstream of the existing computer
industry that created affordable personal computing, but teenagers
in garages" (60).
"Through the 1980s, significant somputeing power became
available on college campuses, and everbody, not jus the programming,
science, and engineering students, began using networked personal
computers as part of their intellectual work, along with textbooks
and lectures" (61).
Communities in Cyberspace - Edited by Marc A. Smith and Peter
Kollock
"The "information superhighway" competes with
a collection of metaphors that attempt to label and define
these technologies. Others, like "cyberspace," "the
Net," "online," and "the Web," highlight
the different aspects of network technology and its meaning,
role, and impact...computer networks allow people to create
a range of new social spaces in which to meet and interact
with one another" (3).
"It is easy to imagine why people may seek information
on the Net: they have a problem and would like a solution.
What prompts someone to answer? Why take the effort to help
an unknown and distant person? Altruism is often cited; people
feel the desire or obligation to help individuals and to contribute
to the group. Yet selfless goodwill alone does not sustain
the thousands of discussions; building reputation and establishing
one's online identity provides a great deal of motivation"
(31).
"Although groups share a common technology and interface,
the social mores - writing style, personal interactions, and
clues about identity - vary greatly from forum to forum"
(34).
"...mid-1970s, Allucquere Rosanne Stone writes, "the
age of surveillance and social control arrived for the electronic
community" (Stone 1991, 91). As Stone describes, the
CommuniTree computerized bulletin board was intended to be
a forum for intellectual and spiritual discussion among adults.
It was an environment where censorship was censured and each
user's privacy was both respected and guaranteed by the system's
administrator's." (108)
"Can people find community online in the Internet? Can
relationships between people who never see, smell, touch,
or hear each other be supportive and intimate?" (167)
"...critics worry that life on the Net can never be
meaningful or complete because it will lead people away from
the full range of in-person contact. Or, conceding half of
the debate, they worry that people will get so engulfed in
a simulacrum vitrual reality, that they will lose contact
with "real life" (168).
"...most memebers of a person's community network do
not really know each other" (171).
"Our reading of travelers' tales and anecdotes suggests
that while people can find almost any kind of support on the
Net, most of the support available through one relationship
is rather specialized" (171).
"people can shop around for resources within the safety
and comfort of their own home" (171).
"Net users tend to trust strangers, much like people
gave rides to hitchhikers in the flowerchild days of the 1960s"
(175).
"The willingness to communicate with strangers online
contrasts with in-person situations where by-standers are
often reluctant to intervene and help strangers" (176).
"It is a general norm o f community that whatever is
given ought to be repaid, if only to ensure that more is available
when needed" (177).
"The Net is especially suited to maintaining intermediate-strength
ties between people who cannot see each other frequently"
(185).
"The Usenet is a quintessential Internet social phenomenon:
it is huge, global, anarchis, and rapidly growing. It is also
mostly invisible. Although it is the larges example of a conferencing
or discussion group system, the tools generally available
to accdess it display only leaves and branches-chains of messages
and responses. None present the tree and the forest. With
hundreds of thousands of new messages every day, it is impossible
to try to read them all to get a sense of the entire place"
(195).
Building Learning Communities in Cyberspace - Rena M. Palloff
and Keith Pratt
"Connections are made through the sharing of ideas and
thoughts. How people look or what their cultural, ethnic,
or social background is become irrelevant factors in this
medium, which has been referred to as the great equalizer"
(15).
"One's identity is continuously emergent, re-formed,
and redirected as one moves through the sea of ever-changing
relationships" (15).
"In the online classroom, it is the relationships and
interactions among people through which knowledge is primarily
generated" (15).
"...the electronic personality - the person we become
when we are online" (22).
Chapter Two - Email Discussion Lists
I. Intro to email discussion lists
Email Discussion Lists are the most basic and easiest form
of online gathering places to participate in assuming that
each group member has access to email. Users do not have to
"check in" somewhere to take part in the conversation,
they simply read and reply to group emails.
"Email lists are typically owned by a single individual
or small group" (Smith and Kollock 5).
An email list is a tool that makes it easy to reach multiple
people by sending a message to a single email address. This
single email address is associated with a list of the email
addresses of all the people subscribed to the email list.
When any member of the list sends a message to the address
of the mailing list, everyone on the list automatically receives
the email message. Our email lists also include features such
as web-based archives, tools for reviewing and managing lists
of subscribers, and tools for managing invalid "bouncing"
email addresses.
Email lists can help groups of people communicate and collaborate
more effectively. Email lists can be used for mundane purposes
like scheduling meetings, forwarding "FYI" information,
and simple notifications. Or, they can be used to hold online
"conversations" in which group decisions can be
made, documents reviewed, and feedback gathered. Email lists
are a convenience; they allow a group to reach everyone in
the group via a single email address, which is much easier
than remembering all the email names of the individual participants
in the list. (Especially when you consider that people tend
to change email addresses rather frequently!)
II. Brief history of email discussion lists
Newsgroups had their beginnings in an academic environment
in 1979, when a couple of Duke University graduate students
connected some computers together to exchange information
with the UNIX community. At the same time, another graduate
student at the University of North Carolina wrote the first
version of the software used to distribute news.
This network, called Usenet, grew into a voluntary, cooperative
exchange of "newsfeeds", eventually evolving into
electronic discussion groups. While there are some places
that charge a fee for the newsfeed, Usenet continues to reflect
its origins as an academic project designed to distribute
information freely to anyone who wants it.
Newsgroups have been around almost since the dawn of the
Internet, enabling scientists to post questions (and answers)
to other scientists who were interested in the same subject.
Today, newsgroups are like virtual coffee houses where people
get together to discuss their mutual interests. Except with
newsgroups, the communication is written, not verbal. Newsgroups
revolve around specific subjects, such as the AFL or organic
gardening.
III. Anatomy of email discussion lists
A message on a newsgroup is called a "post" or
an "article". It may a response to a previous post
or be a new post. People reading the newsgroup can reply to
any post and in this way a discussion or "thread"
is formed. It is often a good idea to read through a thread
before posting your own ideas. When replying to a post, try
to keep the information relevant and to the point.
You post a message in much the same way you create a new
e-mail message. Click the "Post a new message" or
"Compose a new message button", the name of the
newsgroup appears in the "To:" line, put in your
subject and type your comments or questions and then hit the
"Send" or "Post" button. A few minutes
later your message will appear in the newsgroup for everyone
to see.
Similarly, you can forward a message from a newsgroup to
a friend using the "Forward" function, or "Rely
to the Author" to send your comments or questions directly
to original author without your message going back to the
newsgroup.
Note that some newsgroups are more active than others, just
like some IRC channels are more active than others. If you
go a newsgroup and there are only a handful of postings there,
you are not doing anything wrong, there are just fewer people
posting and reading that newsgroup. Also, note the dates of
the posts, there is probably no point in posting a reply if
the original post is more than a week or so old.
Some people just read the posting to the newsgroup, without
posting their own message. This is called "lurking".
IV. Email discussion list tools
http://www.topica.com/ - A free service that allows you to
find, manage and participate in email lists and discussion
groups.
V. Types of email discussion lists
Another Girl at Play - Over twenty successful, talented and
inspirational women share their stories of how they took their
creative dreams and made them real. By sharing their journeys,
experiences and wisdom they show that making a living at being
creative is possible if only you try.
www.anothergirlatplay.com
ArtsEdNet Talk - An online community of teachers and learners
participating in a variety of conversations about art education
with colleagues from across the United States or even around
the world through e-mail. Participants in the discussion are
welcome to ask questions and comment on any topics of their
choice involving arts education.
http://www.getty.edu/artsednet/Talk/index.html
VI. Feedback on email discussion lists
Chapter Three - Message Boards
I. Intro to message boards
Message Board - (assychronous communication) Message Boards
offer additional features over a mailing list that give you
more community building power including a sense of place,
the context of each message, images, and the community's evolving
history.
II. Brief history of message boards
III. Anatomy of message boards
IV. Message board tools
V. Types of message boards
Get Crafty Discussion Boards - swap ideas with crafty people
from all over the world.
discuss.gromco.com/mwforum/forum_show.pl
Craftster.org - craftster.org is a repository for hip, crafty,
diy (do it yourself) projects. Whenever possible, members
are encouraged to post pictures of the steps involved in making
a project as well as the final results. We attempt to be carefully
organized to allow members to easily find the projects they
are looking for. Special emphasis is placed on projects that
involve recycling, reusing and repurposing existing objects.
We at craftster.org feel strongly that whenever an object
can be reused rather than buried in a landfill, it's a worthy
venture. Not to mention a interesting challenge! There are
a bunch of great forums on the web that focus on the subject
of crafting and diy projects, but until now there hasn't been
a user-driven forum that focuses on archiving actual projects
with pictures and step-by-step instructions. The other forums
(that we know and love and read) are very free-form. You may
do a search for a project like "bowl made from a record
album" and come up with several different threads --
each one lacking in the full details of this project -- with
perhaps no pictures of the final project and how to do it.
craftster.org attempts to be more organized by breaking down
projects into several categories and encouraging all information
pertaining to a project be a part of the same thread. We encourage
members to post completed projects with pictures whenever
possible. We also try to separate the "discussion"
area from the "projects" area so you can rely on
easily finding the project you want and the info you need
on making that project and not get bogged down with discussion.
http://www.craftster.org
VI. Feedback on message boards
Chapter Four - Blogging|
I. Intro to web blogs
Web Blog - A website with frequent, dated entries listed in
reverse chronological order. The entries have links and commentary
and often an opportunity for others to comment.
II. Brief history of web blogs
Tim Berners Lee
John Barger – www.robotwisdom.com
list of links – short descriptions
later added diary entries
coined the term “weblog”
1999 – Pyra Labs Blogger
describe Blogger
photos, voice recordings, videos - in place of text
III. Anatomy of web blogs – show examples
of each
a. time-stamped entries listed in chronological order
b. list of links
c. feedback facility (commenting or guestbook)
IV. Web blog tools
blogger.com – quickly post, no ftp or html experience
necessary
four clicks – weblog can be up and running along with
an archive system
Movabletype.org -
V. Types of web blogs
Kerri Smith - Kerri Smith is an award winning illustrator
and author who has dedicated her work to courage building,
creative living, and the promotion of "PLAY." She
maintains a monthly newsletter, "The Wish Jar Tales,"
which outlines what she's been up to including eating, playing,
watching, reading, etc.
www.kerismith.com
Kurt Halsey - An online art journal.
http://www.kurthalsey.com/
Reconstructed Mind - An online art journal.
http://cobaltika-studio.com/reconstructed-mind
Claire Robertson - Loobylu is the personal website of Claire
Robertson who is an illustrator living and working in the
suburbs of Melbourne, Australia. She maintains a daily weblog
and a personal portfolio site.
www.loobylu.com
www.clairetown.com
VI. Feedback on web blogs
Chapter Five - Cut + Paste Thesis Case
Study
Outline of Media Project
I graduated from high school in 1995 and had no idea what
I wanted to do for "the rest of my life." The only
classes that I had ever paid attention in were art, crafts
and photography. Yet, as I knew it, you could not make a living
as an "artist." So, I went ahead and applied to
8 different colleges, none of which had a strong art department.
I spent a year at Northeastern getting lost in the crowds,
a year at Bridgewater State wasting MY time and MY money,
and finally entered into the Massart community, where I truly
wanted to be in the first place.
I started the undergraduate program at Massart in art education.
Half way through my sophomore year I realized – I’m
not going to be an artist anymore, I’m going to be a
teacher. Teachers aren’t artists? I WANT TO BE AN ARTIST.
Thereafter, I weaseled my way into the Graphic Design department.
NOW, I would be officially trained and considered a member
of the arts society. I even made sure on my degree that it
said communication design department and not art education
department.
I hope I’m not offending anyone at this point because,
I don’t know where that came from? Who planted the idea
in my head that I would no longer be an artist if I became
a teacher? Why didn’t I think I could do both?
Needless to say, I entered society as a member of the "arts
community." I was a Graphic Designer. I created websites,
printed posters and brochures, went on photo shoots, and saw
my work in advertisements and storefronts. Sounds glamorous
…but not really. All I really wanted was a way out.
I WANTED TO BE A TEACHER.
As you might have noticed, I found my way back into Massart
as a graduate student in the New Media Art Education program.
This time, I’M GOING TO BE BOTH A TEACHER AND AN ARTIST.
And here is how I plan to keep my goals and dreams alive as
well as other artist/teachers out there.
CUTXPASTE.NET –
Cut + Paste is a site built just for art educators. It's all
about them - you - and your creative needs, concerns, and
inspirations. By having artist/teachers share their stories,
wisdom and advice, I hope to inspire and encourage others,
as well as myself, to pick up that paint brush again or sign
up for that glassblowing class that they have always wanted
to take. Through interviews, an email discussion list, and
excellent creative resources, I'm hoping to admonish the statement
– Those who can't...teach.
GOALS –
1. Attract and keep enough members to make it worthwhile.
2. To deliver a satisfactory return of my time and investment.
INFORMATION ARCHITECTURE –
The Main Index page of the Cut + Paste site has navigation
to several sections including: home, about, the artists, community,
resources and contact.
Home – A brief introduction of who this site is for
and what the user will get out of it.
About – A letter from the author as to why this site
came to be in the first place.
The Artists – This section is where the artist/teacher
galleries live. Here, the user can have their work featured
and posted online.
Explorations – In the Explorations section of the site,
the user will be able to accept an assignment, complete it
by following simple instructions, send in the required report
(photograph, CD, video, etc), and see evidence of their work
posted on-line. This online environment will aid in the artist/educators
exploration of their own art making process and help to get
their creative juices flowing.
Examples of possible exploration project assignments:
1. Pet Accessory - Create an accessory for your pet.
2. Creative Spaces - Photograph your creative space.
3. Pleasant Surprise - Create an object that can be placed
in an area where only someone truly taking in their surroundings
will come upon it.
4. Instant Inspiration - Grab the closest book. Open it and
write down the first sentence that you see. Create a piece
based on this new found inspiration.
5. Earliest Memory - What is your earliest memory? Create
a work to convey that feeling to your viewer.
6. New Endeavors - Today is the day. Sign up for that class
that you've been eyeing for the past few months. Tell us about
it.
Community – The community section has a number of options
to keep the user involved in the growth of the site.
• Discussion List – The user can sign up for to
be a part of an email
discussion list.
• Newsletter – The user can sign up to receive
a regular newsletter which can help them stay connected with
other members and keep the community on their radar screen.
• Guestbook – The user can publish comments on
the site, share links and resources, and view others feedback.
Resources – A number of suggested resources to help
the visitor find a new creative path.
Contact – A space for the user to send the site author
unpublished feedback,
INTERFACE DESIGN DECISIONS –
Email discussion list – I chose an email discussion
list because it is the easiest kind of online gathering place
to create, maintain, and participate in. The users don’t
have to learn a new interface (assuming that everyone reads
email) and don’t have to "check in" somewhere
to take part in the conversation. Starting small will allow
me to find my core audience, develop a coherent identity,
and learn as I go. Running a community takes time, energy
and expertise, and the larger and more complex the community
is, the more that I’ll have to learn in order to manage
it effectively. If it takes off, I may re-think my plan and
add more features and gathering places later.
CONCLUSION –
Cut + Paste has exciting potential for a group of highly educated
and creative individuals to come together and share their
ideas. As the group evolves, the sense of purpose will evolve
as well forcing me to come up with innovative ways to use
the platform in order to address their changing requirements.
The true power of this community lies within the hands of
the group members.
|